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FAQ

1,464 bytes added, 12:14, 9 October 2019
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The "Windows host application" is actually the display server, which runs in the guest VM. The only thing that needs to run in your Linux host OS is the `looking-glass-client` application
== Mouse Issues ==
=== The mouse doesn't stay aligned with the host. ===
=== The cursor position doesn't update until I click ===
Make sure you have removed the Virtual Tablet Device from the Virtual Machine. Due to the design of windows absolute pointing devices break applications/games that require cursor capture and as such Looking Glass does not support them.
 
== Audio ==
Looking Glass does not handle audio at all, nor will it ever. If you're having audio problems please look to Qemu for help.
 
== Windows ==
 
=== The Windows Logon Screen, Shutdown, UAC Dialogs, Ctrl+Alt+Del, LockScreen do not work. ===
These screens are on the "Secure Desktop", Microsoft has intentionally limited access to capture this screen to prevent malware attempting to capture information from these screens that might be sensitive. There is little we can do here unless Microsoft are willing to let us sign the host application as an 'Accessibility' program.
 
Users of NVIDIA cards that support the NVidia Capture API (Quadro, Tesla, etc) will find this limitation only applies to the Windows Logon Screen and Shutdown Screens, the NvFBC capture API is able to capture the "Secure Desktop" outside of Microsoft's control.
 
=== The Windows host program doesn't work as a service ===
As of Windows Vista, Microsoft deprecated the ability for services to interact with the user's desktop, and as of Windows 10 this is enforced. There is nothing we can do about this.
 
Please see [Windows-Host-Application] for how to setup a scheduled task to launch the application at login.
 
=== NvFBC (NVIDIA Capture API) doesn't work ===
Unfortunately, NVIDIA deemed fit to only allow owners of "Professional Cards", and their own software (ShadowPlay) the right to use the NVIDIA Capture API. There is little we can do about this other than to complain to NVIDIA.

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